UPDATE 6.52pm: Crytek has shared some details about its plans now that the developer turned publisher has found the funding necessary to get it out of the red.
Aside from selling the Homefront IP to Deep Silver, Crytek is also shifting the development of Hunt: Horrors of the Gilded Age from its Austin studio - primarily comprised of ex-Darksiders devs from the remnants of Vigil - to Frankfurt, Germany.
Read More