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Barbecana by Edward Mascarenhas turns the Barbican into a video game — dezeen.com

A graduate from the Bartlett School of Architecture has turned the iconic Barbican Estate in London into the setting for a proposed augmented-reality video game (+ movie). Edward Mascarenhas created the game Barbecana during his studies with the Bartlett's Unit 24, which focused on using the moving image to create and understand architectural environments, under the theme "collision". The project proposes creating a fully immersive video game environment that would be overlaid onto real buildings and spaces around the estate, using augmented-reality technology. This would allow multiple players to roam the real Barbican's elevated walkways and corridors to collect virtual architectural elements.

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