The game is a competitive battle-arena title where you can and get killed; you earn points for playing well and then use those points to craft new items, weapons and armor. You can acquire schematics that will open up a wider variety of gear and give your character the sort of tactical edge to lay the smack down on enemies.
The gameplay reminds me a bit of a mix of Halo meets Star Wars: Battlefront. It's moderately paced and has a decent measure of gunplay mechanics at work. And funnily enough, even though the game uses a very basic means of visual aesthetics, the graphics look really good. A lot of it has to do with the smooth animations, the light rendering and the stage designs. You can check it out in the launch trailer below.
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