CI Games' executive producer Tomasz Gop walks gamers through a 16-minute long video where he describes how the weapon mechanics work, how the armor system works and how the weight and mobility system works.
I've actually grown to really like Lords of the Fallen over the past few months. It's like the evolved version of Dark Souls with all the proper advancements one might want from a game that takes the combat and tactics from the Japanese action-RPG and advances it to include more physics-based properties to the fights and dynamic micromanagement for the equipment that can drastically change the outcome of a fight.
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