Klax is a 1989 computer puzzle game designed by Dave Akers and Mark Stephen Pierce. The object is to line up colored blocks into rows of similar colors to make them disappear, similar to Columns. Atari Games originally released it as a coin-op follow up to Tetris, about which they were tangled in a legal dispute at the time.
Akers programmed Klax in just a few weeks using Amiga Basic, then ported it line-by-line to C. In a 1990 interview, he said he wanted to "produce something playable, compact and relatively quick to develop." His influences were both Tetris and tic-tac-toe. He chose the name from the sound tiles make rolling across the screen.
The prototype game ran on the same hardware as Escape from the Planet of the Robot Monsters.
Atari Games released Klax in February 1990, and soon called it a "major arcade hit". They quickly released several home versions under the Tengen brand. Akers created the Nintendo Entertainment System and Mega Drive/Genesis editions himself. Some 16-bit conversions featured improved graphics.
Klax received the Parents' Choice Foundation's seal of approval in 1990, won Best Mind Game at the 1991 European Computer Leisure Awards, and Dennis Lynch of
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