Metal Gear Acid 2 (メタルギアアシッド2, Metaru Gia Ashiddo Tsū, stylized as METAL GEAR AC!D²) is a turn-based collectible card video game developed by Kojima Productions and published by Konami for the PlayStation Portable. It is the sequel to the original Metal Gear Acid, with the story set sometime after the events of the previous game. Like its predecessor, it follows an alternate continuity separate from the standard Metal Gear Solid series.
Gameplay remains essentially similar to its prequel: using a series of collectible trading cards based on the other Metal Gear games. Some new features included are: the SELL option for cards, allowing overstocked cards that you cannot use to be sold for more points (in-game currency used to buy cards), cover fire (when a player's ally is behind an enemy and has an equipped weapon in range of the target, when the player attacks, his/her ally takes a shot onto the target as well), the ability to move past doors instead of stopping when approaching, and the revamped engine, featuring a cel-shaded presentation, 3D equipment boxes and new particle effects.
It consists primarily of the usage of cards (obtainable in-game, through a card shop, or other
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