Metro-Cross is an arcade game, released by Namco in 1985. It runs on Namco Pac-Land hardware (but with a video system like that used in Dragon Buster), modified to support a 2048-color palette. It uses a 6809 microprocessor, a 63701 microprocessor, and a Namco 8-channel waveform PSG for sounds.
Metro-Cross is a platform game where the player must run through 32 futuristic levels. He is given a time limit to run through each one while avoiding obstacles and collecting items. The actual running happens automatically, the job of the player is to dodge obstacles and collect items by moving the character sideways and adjusting the speed.
If the character finishes the race within the time limit, the remaining time is converted into bonus points and he moves on to the next track. Every fourth track is a special track, which uses the time left over from the previous three as additional time. However, if the character hasn't reached the finish line when the time limit is up, the game is over.
Obstacles along the way include glass panels, which break under the character's weight and drop him to a hole, and steam jets which shoot steam at the character. Landing on a glass panel and pushing
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